Howlsten School of the Arcane Arts was founded a very long, long time ago. A young woman named Alveva Howlsten lived on a large feudal estate with her father, Gregori Howlsten III. Her mother died during childbirth. Gregori spent little time with his daughter, so he had no idea that Alveva was very, very special.
She knew from a young age that she was different, and she was cunning enough to also know to keep quiet about it. Alveva's father died when she was only 14, and though a few suitors intended to strong arm her out of her estate, Alveva used her "cunning" to keep them at bay. Today, one would recognize that Alveva had the supernatural ability of Mind Control.
There were few like her back then, but she searched far and wide for children believed to have mystical abiltiies or people who were threatened with trials of witchcraft or demon worshipping. She welcomed them onto her vast estate and it was there that they began to teach each other.
Alveva died at the age of 42 in the year 1241 CE, but she passed her estate down to her caretaker and trusted friend, Sarra Wellingston. From then on, the school would be overseen by someone trusted who was voted in as headmaster or headmistress.
Facts about the school today:
DEAN: Miriam Stone (a descendent of Sarra Wellingston)
FACULTY MEMBERS: 1500
STUDENTS: 540
PROGRAMS OF STUDY
Arcane Archaeology This program focuses on the historical development, identification and preservation of arcane artifacts all around the world. For: everyone. Class examples: ACH101 Intro to Arcane Archaeology, ACH203 Arcane Geography, ACH333 Realms Beyond This World, ACH402 Volatile Artifacts
Arcane Arts Students studying this can expect to learn potion making, general spellcasting, charms, and enchantments. For: witches, warlocks, those with an affinity for magic. Class examples: AR101 Spell Safety, AR202 Advanced Divination, AR314 Ethical Evocation, AR405 Life and Death Spell Sciences
Dark Arts Not to be confused with black magic, Dark Arts helps students master very powerful magics in ethical and safe ways. For: Necromancers, sorcerers, those with an affinity for VERY powerful magic who are tested into the program. Class examples: DA101 Safe Dark Arts, DA237 History of Dark Arts & Black Magics, DA313 Magic Dueling and Protection, DA401 Blood Magic
*Prospective Students must interview, be tested and obtain written permission before joining Dark Arts. Dark Arts students must maintain a Code of Conduct including not practicing Dark Magic outside of classroom labs or on any other beings at any time. Students caught breaking the Code of Conduct will be expelled.
Healer Sciences and Magic The first step on a journey of any student who wishes to harness medical and healing properties of the arcane world. For: Druids, witches, warlocks, those with an affinity for magic. Class examples: HSM101 Intro to Anatomy, HSM201 Intro to Arcane Anatomy, TS201 Understanding Transmutable Biology, HSM212 Healing Potions, AR405 Life and Death Spell Sciences
Interdisciplinary Supernatural Studies Modern human schools might call this 'Liberal Arts'. This program allows students with special supernatural abilities to shape their classes to fit their abilities, including pairing them with professors and mentors who have the same or similar skillsets as them. For: Any students with superhuman, supernatural, or paranormal abilities such as telekinesis, pyrokinesis, logic manipulation, super strength, the ability of flight or teleportation, plant manipulation, empathy, cryokinesis, etc. Class examples: IS101 General Supernatural Studies, IS102 Supernatural History, IS200 Applied Abilities Lab, IS300 Advanced Abilities Lab, IS400 Guided Ability Experimentation Lab - labs are run with a student's assigned mentor.
Transmutable Sciences Masters the biological and supernatural world attached to transmutable magics, artifacts, and species. For: Shapeshifters, were-species, body drifters, etc. Class examples: TS101 Intro to Were-Species, TS201 Understanding Transmutable Biology, TS308 Applied Transmutations, TS411 Polymorphing Objects and Creatures Lab
Vampiric Studies A controlled program which allows vampires to express and explore their abilities in order to control and understand them. For: Must be a vampire to join this program. Class examples: VS101 Fledgling Studies, VS265 The Accuracy of Speed Lab, VS302 Vampiric Meditation & Mind Control, DA401 Blood Magic, VS450 Applied Ethical Siring
*Prospective Students must interview and obtain written permission before joining Vampiric Studies. Vampire students must maintain a Code of Conduct including not feeding on any students, either consentually or otherwise. Students caught breaking the Code of Conduct will be expelled.
CAMPUS LIFE: Though not the biggest or most sprawling campus, Howlsten has everything its students could possibly need! In the center of the campus is Greene Park, where many students enjoy meeting up, picnicing on blankets, studying in the open air, or sometimes hosting live music jams or other similar events.

The Dining Hall features long rows of tables and seating, plus two storefronts which feature a variety of food choices, coffee and teas, drinks, and snacks.
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Dormitories are located just outside the main campus in Avebury. Students reside in the historical buildings that populate this quaint town. Many of these buildings are connected, and most feature joint bedrooms, meaning two students are randomly assigned to each room. Some post-grad and all doctorate level students have single room dormitories.
The Omnicron, Howlsten's bookstore and library, boasts a wide selection of texts, some of which are more ancient than the school itself! Grimoires, spellbooks, and other arcane texts can be found here as well as your run-of-the-mill human books (including fiction options, just for leisure.) All arcane texts must stay in the library at all times, however any other book can be checked out by students and faculty.
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